Karl's 2nd Star War



Welcome to the Wiki
A Wiki for use of the players and GM of KarlGreyJedi's Star Wars RP game (season 2).

For recap material please see season 1 wiki

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Opening Crawl of 2.0
https://brorlandi.github.io/StarWarsIntroCreator/#!/AKpM_Q62Raxrs8ErT5uM

The NEW REPULIC has risen to greatness from the ashes of the GALACTIC EMPIRE with the help of the NEW JEDI ORDER. With exciting new technologies and the Jedi fiercely defending peace and justice, it looks like the galaxy is calm again. But all of this belies a sinister new agenda. Grand Master Luke Skywalker has secretly been possessed by millennia old spirit Rashiir, a mad scientist from the ancient Rakata race which once held much of the galaxy under their unforgiving rule.

With the dark FIRST ORDER, and a NEW CONFEDERACY rising to prominence as well, many wonder how long these forces can continue to expand before they collide into galactic war.

Far from these rising tensions a simple passenger liner leisurely makes its way toward the Corellian System. Unknown to its passengers the vessel carries with it an important message with the power to expose the truth and imbue those that wield it with the power to shape the galaxy to come...

Season 1.5
The Prelude to 2.0 is a prelude of turmoil amidst a consolidating period in which the New republic rises and consolidates its forces deep within the core. The Jedi take center stage in this new republic and cause many abrupt and fast changing political actions to take place within the democracy. Meanwhile many in the senate grow disturbed by the Jedi being involved in the government and secretly a resistance to restore the senate to full function is under way. All the while on the edge, of this expanse, two other major player begin to take to new Heights a well. The New Confederacy having found and rebuilt many of its old memebers has, now has been reborn. From their capital of Bondan the old enmities from the clone wars arise as a new government and strong economy begin their preparations for what many in the republic fear and much of the galaxy as well, a galactic war not seen on such a scale since the last clone wars. The New Confederacy begin rebuilding a fleet and army amidst deep political corruption and intrigue that plague its council, can the Confederacy inspire many more worlds to see the corruption in the republic or are they destined to fall. The Imperial remnant begins to break down during this period this ultimately leads to its dissolution. With the formation of the First order under the Supreme Leader many unknown worlds from the unknown regions join this powerful new order and drive the last remaining imperials who stand against them to  the single world of Munnilist. Only time will tell if this small faction of loyalists to their emperor can survive on their own. Can the First order really be the rebirth of the Empire many hope that it never returns. Meanwhile Rashir a Rakatta spirit takes over the Jedi order and captures none other than Hotaru a mysterious hero of Gydon that disappears to the fringes of the galaxy lost on an ancient space station. Can the climax of these three forces be enough to stop rashir, or will his rise of the republic restore his dream of a new republic that expands into a infinite empire. Can the Confederacy truely dismantle the republic and bring an end at last to a way of life that failed for thousands of years. Can the First order save an empire lost, this all remains to be seen.

All this begins our story between three heros or villans they take on many roles in this era much of what they choose will tell a unique tale in 2.0

Cast of Characters
[listed in order of appearance; + means available for missions]

Players:
New Characters:

Karini'i, former apprentice of Darth Alvor

HK-51

Seth Azaze

UNKNOWN CHARACTER

Established Characters:

Febo

Hotaru

Otasi

Crew of the Ession Strike:
Captain:  Gruh Ghi (Weequay)

1st Officer:  Harold Forville +

Security Chief:  Ndiru (Chiss Female) +

Quartermaster:  Shoko (Mirialan Female) +

Chief Medical Officer: Yanran / Medical Droid +

Engineering Chief: Squllik Fandy (Chadra-Fan) +

Squadran Leader:  Marlo +

Nasik De'lina (Bothan Bartender)

Kenrod Blonpres (scout)

Present Companions
Alyssa Halson +

Yanran +

Mr. Slev (Darth Sleveer)

Jada +

Aren-dia +

The Joiners +

The Red Lady +

Cirurrp Sqorg +

Distant Associates:
Mara Jade

Decker Halson

Kyle Katarn

Corler Vix

President Stellis (Corellia)

Brenda

Mel the Drunkard

Rev the Gambler

Jultan Starspr (Exchange Boss)

Riz the Hunter

Ilthya

Enemies:
[Rashiir (Luke Skywalker)]

Ben Solo

Rear Admiral Sim Mey'lara

Jedi Knight Jovakevi Bowdra

Other Characters:
Meetra Surik +

Holu (Kid Adopted)

Pu Khia (wise Gran investor)

Nicosami Burrdok (a woman with connections)

Gorbo the Hutt

Current Resources

 * The Ession Strike (modified CR-90 corvette)
 * Exchange Contacts

Known Organizations
The Resistance (Allied)

The New Confederacy of Independent Systems (Allied)

The Knights of Cortosis (Allied)

The Hunter's Coalition (Soon to be Allied)

The Illuminated Inquisiton ( indifferent)

The Jedi Order (Hostile)

The New Republic (Hostile)

-

The Corellian Council (Liked)

The Chiss Ascendency (Neutral)

The Exchange (Liked)

The First Order (Neutral)

The Hapes Consortium (Neutral)

The Hutt Cartel (Neutral)

The True Imperials of Muunilinst (Neutral)

The Mandalorian Clans (Neutral)

Missions and Leads:
This is a section for the players to take note of the information they've already collected about the campaign and the possible missions currently available to them.

Make Alliances:
 * Corellian Government
 * The Exchange [Nar-Shadda]
 * The Hutts [Nal-Hutta]  (Dethrone Gorbo the Hutt from his rule of Tattooine)
 * Mandolorian Clans [Mandalore]
 * Imperial Splinter Faction [Muunilnist]
 * The Chiss [Unknown Regions]

Discover Rashiir's weakness: Personal Leads: Alternative Missions:
 * Investigate the Mother of Chaos
 * Track mysterious observer in ship's droids (HK)
 * Discover more about the Gou'ald (Seth)
 * Unlock more of Meetra's memories (Karini'i)
 * Track remnants of the Corellian hive (Tsune)
 * What's behind door number 3?
 * Steal the Hotarucron from Yanran and bring to Rashiir to join his faction (will preclude you from group play with current character but will provide unique RP opportunities in GM plotlines).

Past Missions and Places:
Key: Mission Name, Location, (xp earned, * = Advance):

The Calm Before the Fall, The Gentle Wake, (1)

Welcome to the Jungle, Hunter's Paradise, (3)

Escape Vector, Hunter's Paradise, (1)*

Welcome to the Resistance, Errant Venture, (2)

Meet the Rebel Scum, Ession Strike, (1)

Necessary Allies?, Corellia, (2)*

Escapes and Exams, Corellia, (1)

Into the World Puller, Centerpoint Station, (2)

The Corellian Coup, Corellia, (2)*

Drunken Master Style, Nar Shaddaa, (1)

Got Rep?, Nar Shaddaa, (1)

Placing Bets, Nar Shaddaa, (1)

Beautiful Monsters, Nar Shaddaa, (2)*

A Dubious Exchange, Nar Shaddaa, (2)

Planet of the Slugs, Nal Hutta, (2)

Deserts and Dragons, Tatooine, (2)*

Know Thy Enemy, Tatooine, (1)

Slug Flambe, Tatooine, (2)

Demon of the Sands, Tatooine (2)* Total XP Earned: 15xp+31xp = 46xp

Timeline:
For reference future unconfirmed events in other timelines:

Alternative Universes and Cannon Flexible Sessions:
ST/SW Crossover: Ancient Rakatan Vessel

[Gate Trek Wars]

[The Age of Revan]

[New Series Preview]:

Companion Tales

Links to Related Wikis and Sites:
Karl's Star Wars Wiki 1

Karl's Stormwrack Campaign

Fallout: Broken Road Campaign

Wookieepedia

Karl's Deviant Art Collections

Star Wars RPG Index

Wizard's Dice Roller